// // Created by Tom Baranes on 23/08/16. // Copyright (c) 2016 IBAnimatable. All rights reserved. // import UIKit public class ActivityIndicatorAnimationBallGridPulse: ActivityIndicatorAnimating { // MARK: Properties fileprivate let timingFunction: TimingFunctionType = .default // MARK: ActivityIndicatorAnimating public func configureAnimation(in layer: CALayer, size: CGSize, color: UIColor) { let circleSpacing: CGFloat = 2 let circleSize = (size.width - circleSpacing * 2) / 3 let x = (layer.bounds.size.width - size.width) / 2 let y = (layer.bounds.size.height - size.height) / 2 let durations: [CFTimeInterval] = [0.72, 1.02, 1.28, 1.42, 1.45, 1.18, 0.87, 1.45, 1.06] let beginTime = layer.currentMediaTime let beginTimes: [CFTimeInterval] = [-0.06, 0.25, -0.17, 0.48, 0.31, 0.03, 0.46, 0.78, 0.45] let animation = defaultAnimation // Draw circles for i in 0 ..< 3 { for j in 0 ..< 3 { let circle = ActivityIndicatorShape.circle.makeLayer(size: CGSize(width: circleSize, height: circleSize), color: color) let frame = CGRect(x: x + circleSize * CGFloat(j) + circleSpacing * CGFloat(j), y: y + circleSize * CGFloat(i) + circleSpacing * CGFloat(i), width: circleSize, height: circleSize) animation.duration = durations[3 * i + j] animation.beginTime = beginTime + beginTimes[3 * i + j] circle.frame = frame circle.add(animation, forKey: "animation") layer.addSublayer(circle) } } } } // MARK: - Setup private extension ActivityIndicatorAnimationBallGridPulse { var defaultAnimation: CAAnimationGroup { let animation = CAAnimationGroup() animation.animations = [scaleAnimation, opacityAnimation] animation.repeatCount = .infinity animation.isRemovedOnCompletion = false return animation } var scaleAnimation: CAKeyframeAnimation { let scaleAnimation = CAKeyframeAnimation(keyPath: .scale) scaleAnimation.keyTimes = [0, 0.5, 1] scaleAnimation.timingFunctionsType = [timingFunction, timingFunction] scaleAnimation.values = [1, 0.5, 1] return scaleAnimation } var opacityAnimation: CAKeyframeAnimation { let opacityAnimation = CAKeyframeAnimation(keyPath: .opacity) opacityAnimation.keyTimes = [0, 0.5, 1] opacityAnimation.timingFunctionsType = [timingFunction, timingFunction] opacityAnimation.values = [1, 0.7, 1] return opacityAnimation } }