// // Created by Tom Baranes on 23/08/16. // Copyright (c) 2016 IBAnimatable. All rights reserved. // import UIKit public class ActivityIndicatorAnimationBallClipRotateMultiple: ActivityIndicatorAnimating { // MARK: Properties fileprivate let duration: CFTimeInterval = 0.7 // MARK: ActivityIndicatorAnimating public func configureAnimation(in layer: CALayer, size: CGSize, color: UIColor) { let bigCircleSize: CGFloat = size.width let smallCircleSize: CGFloat = size.width / 2 let longDuration: CFTimeInterval = 1 let timingFunction: TimingFunctionType = .easeInOut let circleLayer1 = makeCircleLayerOf(shape: .ringTwoHalfHorizontal, duration: longDuration, timingFunction: timingFunction, layerSize: layer.frame.size, size: bigCircleSize, color: color, reverse: false) let circleLayer2 = makeCircleLayerOf(shape: .ringTwoHalfVertical, duration: longDuration, timingFunction: timingFunction, layerSize: layer.frame.size, size: smallCircleSize, color: color, reverse: true) layer.addSublayer(circleLayer1) layer.addSublayer(circleLayer2) } } // MARK: - Setup private extension ActivityIndicatorAnimationBallClipRotateMultiple { func makeAnimation(duration: CFTimeInterval, timingFunction: TimingFunctionType, reverse: Bool) -> CAAnimation { // Scale animation let scaleAnimation = CAKeyframeAnimation(keyPath: .scale) scaleAnimation.keyTimes = [0, 0.5, 1] scaleAnimation.timingFunctionsType = [timingFunction, timingFunction] scaleAnimation.values = [1, 0.6, 1] scaleAnimation.duration = duration // Rotate animation let rotateAnimation = CAKeyframeAnimation(keyPath: .rotationZ) rotateAnimation.keyTimes = scaleAnimation.keyTimes rotateAnimation.timingFunctionsType = [timingFunction, timingFunction] if !reverse { rotateAnimation.values = [0, CGFloat.pi, 2 * CGFloat.pi] } else { rotateAnimation.values = [0, -CGFloat.pi, -2 * CGFloat.pi] } rotateAnimation.duration = duration // Animation let animation = CAAnimationGroup() animation.animations = [scaleAnimation, rotateAnimation] animation.duration = duration animation.repeatCount = .infinity animation.isRemovedOnCompletion = false return animation } // swiftlint:disable:next function_parameter_count func makeCircleLayerOf(shape: ActivityIndicatorShape, duration: CFTimeInterval, timingFunction: TimingFunctionType, layerSize: CGSize, size: CGFloat, color: UIColor, reverse: Bool) -> CALayer { let circleLayer = shape.makeLayer(size: CGSize(width: size, height: size), color: color) let frame = CGRect(x: (layerSize.width - size) / 2, y: (layerSize.height - size) / 2, width: size, height: size) let animation = makeAnimation(duration: duration, timingFunction: timingFunction, reverse: reverse) circleLayer.frame = frame circleLayer.add(animation, forKey: "animation") return circleLayer } }