import Foundation import UIKit extension UIView { public var x: CGFloat{ get{ return self.frame.origin.x } set{ var r = self.frame r.origin.x = newValue self.frame = r } } public var y: CGFloat{ get{ return self.frame.origin.y } set{ var r = self.frame r.origin.y = newValue self.frame = r } } /// 右边界的x值 public var rightX: CGFloat{ get{ return self.x + self.width } set{ var r = self.frame r.origin.x = newValue - frame.size.width self.frame = r } } /// 下边界的y值 public var bottomY: CGFloat{ get{ return self.y + self.height } set{ var r = self.frame r.origin.y = newValue - frame.size.height self.frame = r } } public var centerX : CGFloat{ get{ return self.center.x } set{ self.center = CGPoint(x: newValue, y: self.center.y) } } public var centerY : CGFloat{ get{ return self.center.y } set{ self.center = CGPoint(x: self.center.x, y: newValue) } } public var width: CGFloat{ get{ return self.frame.size.width } set{ var r = self.frame r.size.width = newValue self.frame = r } } public var height: CGFloat{ get{ return self.frame.size.height } set{ var r = self.frame r.size.height = newValue self.frame = r } } public var origin: CGPoint{ get{ return self.frame.origin } set{ self.x = newValue.x self.y = newValue.y } } public var size: CGSize{ get{ return self.frame.size } set{ self.width = newValue.width self.height = newValue.height } } }